// Copyright (C) 2020 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this
// file except in compliance with the License. You may obtain a copy of the
// License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
// WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
// License for the specific language governing permissions and limitations under
// the License.

#include "flare/net/hbase/hbase_client_controller.h"

namespace flare {

void HbaseClientController::SetPriority(int priority) { priority_ = priority; }

int HbaseClientController::GetPriority() const { return priority_; }

void HbaseClientController::Reset() {
  HbaseControllerCommon::Reset();
  priority_ = 0;
}

hbase::ProactiveCallContext* HbaseClientController::GetCallContext() {
  return &call_ctx_;
}

}  // namespace flare
